
Each of these players will face many copies of the Nightmare of Gahlaran. Out of the three players one must be in the middle room clearing ads and ready to ring the bell with the other two players going into the rooms. This is where the team will need to split up as the symbols will always be in opposite direction. This opens the doors in front of the symbols to open up with adds of its own. These bell keepers blocks the bells from opening up. In order to open up the bell so that it can be shot again, you must kill the two Nightmare Bellkeepers that spawn where the other bell would be.

(The other bell will not be present.) However, this bell will be closed. To get rid of the timer, you must return to the normal dimension by shooting the same bell you used to get it with. Players also will have a timer on the side of your screen. The players will need to get these symbols and then teleport back to the normal realm and dunk these at where their respective symbols are. There will be big doors in the normal dimension which will not be open but once in the nightmare dimension two these four doors will randomly open up with Standards carrying two of these symbols. Now, use one of the bells to enter the nightmare realm and start the encounter. The four Symbols are as the following (in order from the picture left to right) and these symbols will be used across the other encounters:įrom where you enter and place the flag, Chalice is at top left, Sun is at top right, Axe is at bottom left, and War Beast is at bottom right. The four symbols are also dunking points to certain aspects which will be found later in the encounter. This Encounter takes place in a squarish room with four symbols placed along it and with two bells on either sides of the room. This leads up to the first real encounter in the Dungeon. The rest of the way is pretty straight forward with the navigation of the place using the bell mechanic. As this will kill you or just be a very hard thing to navigate. Nightmare DimensionĪlso one should be careful about being in spaces which may not have any floor in the other dimension. With one difference being to survive teleporting in the nightmare dimension one has to be near the bell. And like any Destiny 2 Dungeon this is to teach the players one of the main mechanics of the dungeon with the bell allowing the players to teleport from the normal dimension to nightmare dimension.

Once that bell is shot the game teleports the player to a nightmare dimension which has no bars. With the other side of the room being barred off by this entrance, with a glowing red bell in the middle of the room. This will teleport you to a room which is barred from one side. So go down the hole in order to start the encounter. Opening (Traversal Encounter) Opening RoomĪt the Start approach Eris and after a while the floor opens up underneath the statue of Calus.

The Dungeon is divided into three main encounters and various traversal encounters: Simply talk to her, and she will tell you to do the dungeon and then it will be playable on the moon. To start the Duality Dungeon you need to obtain a quest that is given by Suraya Hawthorne in the Tower.
DEEPEST SWORD WALKTHROUGH HOW TO
Duality on the Moon How to start the Destiny 2 Duality Dungeon And just like Grasp of Avarice master mode will reward Artifice Armour. The dungeon will be set at 1550 power level with the master level set at 1590. This Destiny 2 Duality Dungeon guide is a complete walkthrough on how to complete every encounter for this Season 19 dungeon.ĭestiny 2 Duality Dungeon will be available to players who already own The Witch Queen Deluxe Edition or have updated their existing Deluxe copy to this version.

The dungeon can be accessible by using the Witch Queen Dungeon Key, which also grants entry to the Season 19 dungeon. The newest Destiny 2 Duality Dungeon is the latest addition to Destiny during Season 17 which was released At 10AM PST / 1 PM EST / 6 PM BST/ 7PM CEST on Friday, May 27, 2022.
